#if !defined(AFX_WNDTHREAD_H__1F79B9BD_31D3_4094_87E3_90B907424DCD__INCLUDED_)
#define AFX_WNDTHREAD_H__1F79B9BD_31D3_4094_87E3_90B907424DCD__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// WndThread.h : header file
//



/////////////////////////////////////////////////////////////////////////////
// CWndThread thread

class CWndThread : public CWinThread
{
	DECLARE_DYNCREATE(CWndThread)
protected:
	CWndThread();           // protected constructor used by dynamic creation

//attributes
public:
	UINT m_uCardNum;
	CString m_strEventName;

//operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CWndThread)
	public:
	virtual BOOL InitInstance();
	virtual int ExitInstance();
	//}}AFX_VIRTUAL

// Implementation
protected:
	virtual ~CWndThread();

	// Generated message map functions
	//{{AFX_MSG(CWndThread)
	//}}AFX_MSG

	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_WNDTHREAD_H__1F79B9BD_31D3_4094_87E3_90B907424DCD__INCLUDED_)
